Lantern Engine Copyright (C) 2026 Awaken https://github.com/Awakenchan/LanternEngine Lantern Engine's own code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version, with the additional terms below (GPL-3.0 section 7). It is distributed WITHOUT ANY WARRANTY; see licenses/GPL-3.0.txt. In the source (paths under engine/ unless named), Lantern Engine's own code is every file marked "SPDX-License-Identifier: GPL-3.0-or-later" that carries no other copyright notice and is not in gpu/bbnet/thd/, the launcher (launcher/ in the repository), and the built-in game patches (patches/Bloodborne.xml and the tools that build them). Parts by others keep their own licenses and notices: shadPS4, bbport, bloodborne_pc, bbhost (licenses/ BBHOST-PORTS.md), shadNet (licenses/SHADNET-PORT.md), the third-party libraries, and the changes contributors sent in. The additional terms apply only to Lantern Engine's own code. Additional terms (GNU GPL version 3, section 7) 1. Attribution (section 7(b)). If you convey Lantern Engine's own code, or a work based on it, in source or object form, you must keep this NOTICE file and the attribution "Lantern Engine by Awaken (https://github.com/Awakenchan/LanternEngine)" intact, and show that attribution: a. in the source, in this NOTICE file or a copy of it; b. in the Appropriate Legal Notices of the program, that is, in its about, credits or settings screen where it has one; and c. in the README, description or release notes that come with each copy you distribute. 2. Modified versions (section 7(c)). If you convey a modified version, you must mark it as changed from the original in reasonable ways, in its name or version and in the places named in term 1, and you must not present it as the original or an official release of Lantern Engine, or as your own original work. 3. Names (section 7(e)). This license grants no rights to use the name "Lantern Engine", its logos or icons for a modified version or another project, except to state truthfully that the work is based on Lantern Engine as term 1 requires. Use the name otherwise only with Awaken's written permission. You may not remove these additional terms from copies of Lantern Engine's own code. Nothing here restricts what the GPL allows for code that is not Lantern Engine's own.