simworld: seed: 42 dt: 0.1 ue_manager_path: "/Game/TrafficSystem/UE_Manager.UE_Manager_C" citygen: input_layout: false input_roads: "" input_bounding_boxes: "bounding_boxes.json" output_dir: "output" world_json: "progen_world.json" ue_asset_path: "ue_assets.json" road: segment_length: 200 segment_count_limit: 10 road_snap_distance: 90 ignore_conflicts: false only_highway: false two_segment_init: true time_delay_between_segments: 0.001 minimum_intersection_deviation: 30 building: building_road_distance: 25 building_intersection_distance: 0 building_building_distance: 0 building_side_distance: 27 element: generation: false generation_thread_number: 16 element_building_distance: 8 element_element_distance: 10 add_building_attempts: 10 parking_offset: 10 furniture_offset: 12 tree_offset: 23 parking_density: 0.05 furniture_density: 0.05 tree_density: 0.1 quadtree: max_levels: 10 max_objects: 10 bounds: x: -2000 y: -2000 width: 4000 height: 4000 route: generation: false number: 2 min_points_per_route: 2 max_points_per_route: 5 assets_rp: input_description_map: "description_map.json" input_sample_dataset: "asset_images" output_dir: "output_rp" env_description_retrieval_model: "paraphrase-MiniLM-L6-v2" assets_retrieval_model: "openai/clip-vit-large-patch14-336" progen_world_path: "progen_world.json" traffic: num_vehicles: 10 num_pedestrians: 10 map_path: "roads.json" distance_between_objects: 400 detection_angle: 40 gap_between_waypoints: 800 num_lanes: 1 lane_offset: 300 intersection_offset: 3000 sidewalk_offset: 1700 crosswalk_offset: 1700 steering_point_num: 12 pedestrian: max_speed: 200 min_speed: 100 waypoint_distance_threshold: 200 model_path: "/Game/TrafficSystem/Pedestrian/Base_Pedestrian.Base_Pedestrian_C" vehicle: steering_pid: kp: 0.15 ki: 0.005 kd: 0.12 max_steering: 0.5 lane_deviation: 70 distance_to_end: 400 model_file_path: "vehicle_types.json" traffic_signal: light_normal_offset: -1400 light_radial_offset: 1400 traffic_light_model_path: "/Game/city_props/BP/props/street_light/BP_street_light.BP_street_light_C" pedestrian_light_model_path: "/Game/city_props/BP/props/street_light/BP_street_light_ped.BP_street_light_ped_C" green_light_duration: 10 yellow_light_duration: 2 pedestrian_green_light_duration: 30 map: input_roads: "roads.json" user: num_agents: 3 speed: 200 a2a: True rule_based: True waypoint_distance_threshold: 150 model_path: "/Game/TrafficSystem/Pedestrian/Base_User_Agent.Base_User_Agent_C" num_threads: 20 llm_model_path: "gpt-4o-mini" llm_url: None llm_provider: "openai" scooter: model_path: "/Game/ScooterAssets/Blueprints/BP_Scooter_Pawn.BP_Scooter_Pawn_C"