package geometry; public class LineGeometry { static final double EPS = 1e-10; public static int sign(double a) { return a < -EPS ? -1 : a > EPS ? 1 : 0; } public static class Point implements Comparable { public double x, y; public Point(double x, double y) { this.x = x; this.y = y; } public Point minus(Point b) { return new Point(x - b.x, y - b.y); } public double cross(Point b) { return x * b.y - y * b.x; } public double dot(Point b) { return x * b.x + y * b.y; } public Point rotateCCW(double angle) { return new Point(x * Math.cos(angle) - y * Math.sin(angle), x * Math.sin(angle) + y * Math.cos(angle)); } @Override public int compareTo(Point o) { // return Double.compare(Math.atan2(y, x), Math.atan2(o.y, o.x)); return Double.compare(x, o.x) != 0 ? Double.compare(x, o.x) : Double.compare(y, o.y); } } public static class Line { public double a, b, c; public Line(double a, double b, double c) { this.a = a; this.b = b; this.c = c; } public Line(Point p1, Point p2) { a = +(p1.y - p2.y); b = -(p1.x - p2.x); c = p1.x * p2.y - p2.x * p1.y; } public Point intersect(Line line) { double d = a * line.b - line.a * b; if (sign(d) == 0) { return null; } double x = -(c * line.b - line.c * b) / d; double y = -(a * line.c - line.a * c) / d; return new Point(x, y); } } // Returns -1 for clockwise, 0 for straight line, 1 for counterclockwise order public static int orientation(Point a, Point b, Point c) { Point AB = b.minus(a); Point AC = c.minus(a); return sign(AB.cross(AC)); } public static boolean cw(Point a, Point b, Point c) { return orientation(a, b, c) < 0; } public static boolean ccw(Point a, Point b, Point c) { return orientation(a, b, c) > 0; } public static boolean isCrossIntersect(Point a, Point b, Point c, Point d) { return orientation(a, b, c) * orientation(a, b, d) < 0 && orientation(c, d, a) * orientation(c, d, b) < 0; } public static boolean isCrossOrTouchIntersect(Point a, Point b, Point c, Point d) { if (Math.max(a.x, b.x) < Math.min(c.x, d.x) - EPS || Math.max(c.x, d.x) < Math.min(a.x, b.x) - EPS || Math.max(a.y, b.y) < Math.min(c.y, d.y) - EPS || Math.max(c.y, d.y) < Math.min(a.y, b.y) - EPS) { return false; } return orientation(a, b, c) * orientation(a, b, d) <= 0 && orientation(c, d, a) * orientation(c, d, b) <= 0; } public static double pointToLineDistance(Point p, Line line) { return Math.abs(line.a * p.x + line.b * p.y + line.c) / fastHypot(line.a, line.b); } public static double fastHypot(double x, double y) { return Math.sqrt(x * x + y * y); } public static double angleBetween(Point a, Point b) { return Math.atan2(a.cross(b), a.dot(b)); } public static double angle(Line line) { return Math.atan2(-line.a, line.b); } // Usage example public static void main(String[] args) {} }