代码库
Official Implementation of "Lighting-Consistent Object Transfer Across Radiance Fields", Violante et al. Computer Graphics Forum 2026 (EGSR)
Python
Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
Python
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Python
computer-graphicscomputer-visionradiance-field